Sound xR

次は、音だ

Make spatial sound waves with Sound xR together

News

Product
Info

Exhibition
Info

2023/12/22

Exhibited at XR kaigi 2023 (Thank you for your attendance)

Date:Dec 21~22, 2023 at Offline (TOKYO PORTCITY TAKESHIBA)
3:00pm~ Dec 21, 2023 at Online Session
Official Website

2023/12/18

We sponsored the Interverse Virtual Reality Challenge (IVRC).

The following award-winning organizations used SoundxR. Congratulations!
・Gifu University Faculty of Engineering, Team Ujou:
”Omae Wa Ima Kara U Da- Nagaragawa Ukai De No Ayu Maru Nomi Taiken”
・Meijo University, Maze Maze Toumorokoshi:
"Mei Meiro ro"
・The University of Tokyo, Graduate School of Information Science and Technology, Department of Systems Informatics, Entaku No Kishi Tachi:
“Sei Ken Wo Tsugu Mono –Shūchū No Shōmei”
IVRC2023 Home Page

Release history (jpn only)

What is Sound xR?

Features

Sound xR® is a spatial audio solution for earphones/headphones that has been developed based on ViReal™ total solution technology for immersive sound.

About this package

Name

a spatial audio processing engine for earphones and headphones
Sound xR Core

Contents

Sound xR Core is an acoustic processing plug-in that can stereoscopically express sound in three dimensions using ordinary earphones/headphones. As a plug-in for the Unity game engine and Wwise sound middleware, it supports a wide variety of targets providing a smooth, immersive sound experience.

· Feature 1:High resolution of 360° HRTFs (Head Related Transfer Functions)
· Feature 2:Direct computation from moving true objects, real-time rendering
(*Two-steps computation with phantom speakers and Higher-Order Ambisonics are also possible)

ViReal™ total solution technology Official Website

Configuration

This is a package of stand-alone virtual stereophonic 3D sound processing software engine.
As a plug-in for the Unity game engine and Wwise sound middleware, it supports a wide variety of targets.
(We are happy to provide custom implementations tailored to your development environment.)

Use Cases

These are Unity applications. (Here is a video showing an example of a Sound xR.)
We recommend using wired earphones/headphones.
Try listening with the default stereophonic processing turned off.
Imagine the realism and immersion created by additional sound and visual effects.

Motorcycle Ride

Motorcycle Ride

[Introduction to SoundxR]

Sound movement of invisible objects off-screen. Motorcycles that slip by and flying objects that turn.

Watch video

Virtual Concert

Virtual Concert

[Sound Walkthrough]

The real Yamaha Symphonic Band recordings are reproduced in a virtual space.

Watch video

Music Ensemble

Music Ensemble

[Virtual Reality Performance]

An example of an application that enables users to move around and view various areas in a hall, including the stage, and practice with performers.

Watch video

Nature

Nature

【360° HighOrderAmbisonics】

Combination of stereoscopic video and ViReal microphone recording. An omni-directional sound and visual experience.

Watch video

Mini-game

Mini-game

[Sound Event]

Experience the effects of Sound xR with wild birds, parties, cart paths, explosions, sound mazes, and more.

Watch video

Sound xR Core Support Status

Game engine and sound middleware

Unity (on sale), Unreal Engine (on sale), Wwise (on sale), CRIWARE (on sale*)
*CRIWARE products are on sale by CRI Middleware.

Supported Platforms

Windows, macOS, iOS, Android, Switch, PlayStation, Xbox
*Please contact us from the following link for the supported versions, etc.

Unity is a trademark of Unity Technologies, Unreal Engine is a trademark of Epic Games, Inc,
Wwise is a trademark of Audiokinetic Inc, and CRIWARE is a trademark of CRI Middleware, Inc.

Nintendo Switch is a trademark of Nintendo, "PlayStation" is a trademark of Sony Interactive Entertainment, Inc.
,and Windows and Xbox are trademarks of the Microsoft Group of companies, respectively.
macOS and iOS are trademarks of the Apple Inc. respectively. and Android is a trademark of Google LLC.
Other names or brands are trademarks of their respective owners.

As of December 2023. Status of this support is subject to change without notice.

Introduce

For Individuals (Unity version)

Click here to purchase Sound xR Core for windows.
Click here to get Sound xR Core for windows Trial Ver.
※Please check the Unity Asset Store page for more information.

For Corporate Customers

Please contact us using the inquiry form
(Unity/Wwise version)
(including evaluation version request)

Please feel free to contact us for consultation on introduction and/or evaluation use.
We also accept requests for customization to individual game production environments and acoustic design for virtual spaces.

Inquiries