News
Product
Info
Wwise version of Sound xR Core is now mobile-compatible.
(iOS, Android).
Exhibition
Info
Sponsored by Interverse Virtual Reality Challenge (IVRC)
IVRC2023 Home Page
Application Guidelines
and the provision of the stereoscopic sound SDK (click here for details)
Exhibited at CEDEC2023 (Thank you for your attendance)
Date, time and location:
Aug 23~25, 2023 at Pacifico Yokohama
CEDEC2023 Official Website
Exhibited at Inter-Noise 2023 (Thank you for your attendance)
Date, time and location:
Aug 20~23, 2023 at Makuhari Messe
Inter-Noise 2023 Official Website
What is Sound xR?
Features
Sound xR® is a spatial audio solution for earphones/headphones that has been developed based on ViReal™ total solution technology for immersive sound.
About this package
- Name
-
a spatial audio processing engine for earphones and headphones
Sound xR Core - Contents
-
Sound xR Core is an acoustic processing plug-in that can stereoscopically express sound in three dimensions using ordinary earphones/headphones. As a plug-in for the Unity game engine and Wwise sound middleware, it supports a wide variety of targets providing a smooth, immersive sound experience.
· Feature 1:High resolution of 360° HRTFs (Head Related Transfer Functions)
· Feature 2:Direct computation from moving true objects, real-time rendering
(*Two-steps computation with phantom speakers and Higher-Order Ambisonics are also possible)
- Configuration
-
This is a package of stand-alone virtual stereophonic 3D sound processing software engine.
As a plug-in for the Unity game engine and Wwise sound middleware, it supports a wide variety of targets.
(We are happy to provide custom implementations tailored to your development environment.)
Use Cases
These are Unity applications. (Here is a video showing an example of a Sound xR.)
We recommend using wired earphones/headphones.
Try listening with the default stereophonic processing turned off.
Imagine the realism and immersion created by additional sound and visual effects.
Motorcycle Ride

[Introduction to SoundxR]
Sound movement of invisible objects off-screen. Motorcycles that slip by and flying objects that turn.
Watch videoVirtual Concert

[Sound Walkthrough]
The real Yamaha Symphonic Band recordings are reproduced in a virtual space.
Watch videoMusic Ensemble

[Virtual Reality Performance]
An example of an application that enables users to move around and view various areas in a hall, including the stage, and practice with performers.
Watch videoConversation

[VR 3D Conference/DJ]
Would you like to be surrounded by the voices of your friends and have a chat in a virtual space?
Watch videoNature

【360° HighOrderAmbisonics】
Combination of stereoscopic video and ViReal microphone recording. An omni-directional sound and visual experience.
Watch videoMini-game

[Sound Event]
Experience the effects of Sound xR with wild birds, parties, cart paths, explosions, sound mazes, and more.
Watch videoSound xR Core
Compatibility Status
Unity
Windows 10/11
macOS(Intel, Apple silicon)
iOS
Android
Switch(under development)
Wwise
Windows 10/11
iOS
Android
PlayStation®4
PlayStation®5
CRI ADX Library(under development)
Windows 10/11
macOS(Intel, Apple silicon)
iOS
Android
PlayStation®4
PlayStation®5
Xbox
Unity is a trademark of Unity Technologies, Wwise is a trademark of Audiokinetic, and CRI ADX is a trademark of CRI Middleware.
All other names or brands are trademarks of their respective owners.
As of July 10, 2023. Please note that this compatibility status is subject to change without notice.
Introduce
For Individuals (Unity version)
Preparing for online sales
(If you would like to contact us for preparation, please use the inquiry form)
For Corporate Customers
Please contact us using the inquiry form
(Unity/Wwise version)
(including evaluation version request)
Please feel free to contact us for consultation on introduction and/or evaluation use.
We also accept requests for customization to individual game production environments and acoustic design for virtual spaces.